![]() In fact, we’re fighting on several fronts. Why are we focusing on remastering the graphics? Now, we’re finally ready to roll it out for you to test. Another year went into overhauling the game’s maps, recreating all in-game content from the ground-up. It redefines the game’s looks using the latest technology for graphical content processing and rendering, and has enough capacity to let us advance graphics in tandem with technology.Ĭore took us three years to develop and optimize so there’s no adverse effect on performance. So we brought client engine development in-house and created a solution tailored to the game’s needs: the Core engine. However, technology was moving a lot faster than we possibly could, and the BigWorld engine simply couldn’t keep up with it. The team pumped up the game’s looks several times by simply tweaking its engine. We’ve been working relentlessly for years to bring it to modern standards, while also fixing many of its long-standing quirks. But does it meet the graphic quality bar for this day and age? The sad truth is it looks exactly how a game from 2010 would look. ![]() The gameplay holds up well (which is largely thanks to your continued support and feedback) and there’s never a dull moment with hundreds of battles raging at any given second. It’s been over seven years since we opened World of Tanks to you. ![]() Before we explore the update, let’s take a minute to discuss where the game we all love is at right now. ![]()
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